Merge branch 'master' into master
This commit is contained in:
commit
32c8b0e25f
@ -4,12 +4,12 @@
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(c) 2019 by M. Lehmann
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(c) 2019 by M. Lehmann
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------------------------------------------------------------------
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------------------------------------------------------------------
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*/
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*/
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#define CGSCALE_VERSION "2.2"
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#define CGSCALE_VERSION "2.11"
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/*
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/*
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******************************************************************
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******************************************************************
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history:
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history:
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V2.2 18.08.20 code is now compatible with standard OLED displays
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V2.11 18.08.20 code is now compatible with standard OLED displays
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and original code base (default pw length = 32)
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and original code base (default pw length = 32)
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V2.1 18.07.20 added support for ESP8266 based Wifi Kit 8
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V2.1 18.07.20 added support for ESP8266 based Wifi Kit 8
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(by Pulsar07/ (https://heltec.org/project/wifi-kit-8/)
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(by Pulsar07/ (https://heltec.org/project/wifi-kit-8/)
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@ -23,6 +23,7 @@
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character (e.g. +) is now supported
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character (e.g. +) is now supported
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for specified battery type, voltage is displayed
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for specified battery type, voltage is displayed
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using uncompressed html files makes WEB GUI much faster
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using uncompressed html files makes WEB GUI much faster
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V2.01 29.01.20 small bug fixes with AVR
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V2.0 26.01.20 Webpage rewritten, no bootstrap framework needed
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V2.0 26.01.20 Webpage rewritten, no bootstrap framework needed
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add translation to webpage (en, de)
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add translation to webpage (en, de)
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optimized for measuring with landinggears
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optimized for measuring with landinggears
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@ -114,9 +115,9 @@ File fsUploadFile; // a File object to temporarily store the receiv
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#include "defaults.h"
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#include "defaults.h"
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struct Model {
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struct Model {
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char name[MAX_MODELNAME_LENGHT + 1] = "";
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float distance[3] = {DISTANCE_X1, DISTANCE_X2, DISTANCE_X3};
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float distance[3] = {DISTANCE_X1, DISTANCE_X2, DISTANCE_X3};
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#if defined(ESP8266)
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#if defined(ESP8266)
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char name[MAX_MODELNAME_LENGHT + 1] = "";
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float targetCGmin = 0;
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float targetCGmin = 0;
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float targetCGmax = 0;
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float targetCGmax = 0;
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uint8_t mechanicsType = 0;
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uint8_t mechanicsType = 0;
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