beta status finished
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		@@ -9,7 +9,7 @@
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  ******************************************************************
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  history:
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  V1.0    beta      first release
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  V1.0    12.01.19      first release
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  ******************************************************************
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@@ -316,7 +316,7 @@ void loop() {
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      // CG transverse axis
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      if (nLoadcells > 2) {
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        CG_trans = (distanceX3 / 2) - ((weightLoadCell1 * distanceX3) / (weightLoadCell1 + weightLoadCell3));
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        CG_trans = (distanceX3 / 2) - (((weightLoadCell1 + weightLoadCell2 / 2) * distanceX3) / weightTotal);
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      }
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    }
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